![]() The first step of expertise is to know what to look at, experts have the same picture but their mind is only drawn to what matters (and there’s sufficient benchmark/examples to compare).įor what it’s worth, and all the grand discourses about playing philosophies, players at all levels and age groups are usually dreadful at handling the simplest of 3v2 counter attacks. There’s no gap, just two environments that tend to act as echo (Callum) chambers on their own.Īnd that way, provide accessible insight but moreoever present as much the framework of things to look at than actual examples for the reader to “exert his eye”. Trying to bridge the gap between analysis and coaching. If you’re interested to look at the things mentioned in this newsletter, this is kind of my objective Werner’s run across, Thiago Silva '“floating” in the V (HZ is the tip, option 1 is going in between, option 2 is feeding Pulisic) to make things hard for Ziyech Usually has two flat foot steps, or tangles his own legs. At one point the defender is delayed like soundtrack on video streaming (most annoying thing in the world), and will try to skip the queue and get back on track. JAM THE DEFENDER’S FOOTWORK: any attacker’s aim is to have more touches and more steps than the defender does. The stepovers are meant to bamboozle (great word) the defender and also wait for Emerson to be just in time for the commute junction Emerson’s timing is perfect (but anything without the ball he’s good at).ĬOMMIT 1v1: Havertz’s ball mastery is immaculate: control with the back foot, drive diagonally, second touch to drive it with his left is clean and close to the feet. OVERLAP: the timing of the overlap is to go beyond the carrier when he’s able to pass it (not too soon, not too late). ![]() There’s no way straight-straight works, or it’s just an offside situation (or 110m without hurdles) STRAIGHT-DIAGONAL, and DIAGONAL-STRAIGHT: choice needs to be made (ideally the latter) to cause a problem and create a playable angle. In chronological order from the videoĬOMMIT two players, so that other options become free left and right of them These are the key coching points both for the team in and out of possession. Small depth means little speed involved (the body needs 24-48h to recover), and litle strength by relying too much on ball retention in the corners (same, that need a bit more time for the body to recover). This is a wave practice Tuchel delivered the day before playing Club America.ĭue to the training occuring the day before the game, the distances are small and the corners are cut. There’s a lot of variations, 1v2 3v2, 3v2, 4v3 etc… ideally you want players to get involved in two consecutive sequences before making way, so that they’re forced to stay switched on for the immediate transition ![]() The point is to repeat actions at a high frequence (3v2 becomes 4v3, meaning the 3 who attacked become defenders because 2 players join the party alongside the 2 who were defending). ![]() The best way to improve players on fastbreak situations is via wave practices.īy improving, we mean helping them figure out what works, decide it in real time and execute it. Madueke is the one who jams the counter the most, because he doesn’t evade Kanté’s path to create a decoy and even ends up disrupting his field of vision. Point is is to define (by clear movement to find separation or decoy) one player out of Sterling or Madueke that becomes the “open” player (the “affordance” to talk science) based on what Odegaard does.ĭecision making is based on what the environment affords x what choice Kanté can afford based on his skill and perception ( analytical, unopposed training against plastic mannequins raining offers very little ground to help players make better decisions) Kanté probably should chose an angle to drive (usually go at a CB, the nearest one) so that the masked pass still goes toward goal (diagonal carry, straight pass), instead of any option he’d chose that’d necessarly be angled and towards either corner flag Madueke points at Kanté to feed Sterling, but that might not be the optimal thing to do (akin to relying on the YouTube algorithm slippery slope for musical suggestions).
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